نوكيا الشرق الاوسط, برامج, العاب, ثيمات, نغمات, فيديو, جوال نوكيا, موبايل, مسجات, صور


قوانين المنتدى الطب البديل و طب الاعشاب دليل المواقع مركز الألعاب الفلاشيه تفعيل العضوية طلب كود التفعيل طلب كلمة المرور

بِسْمِ اللّهِ الرَّحْمَنِ الرَّحِيمِ وَذَا النُّونِ إِذ ذَّهَبَ مُغَاضِبًا فَظَنَّ أَن لَّن نَّقْدِرَ عَلَيْهِ فَنَادَى فِي الظُّلُمَاتِ أَن لَّا إِلَهَ إِلَّا أَنتَ سُبْحَانَكَ إِنِّي كُنتُ مِنَ الظَّالِمِينَ (87) فَاسْتَجَبْنَا لَهُ وَنَجَّيْنَاهُ مِنَ الْغَمِّ وَكَذَلِكَ نُنجِي الْمُؤْمِنِينَ (88) :: سورة الانبياء

مركز تحميل
عجائب وغرائب الاختراعات والتكنولوجيا
منتدى سرب :: ينتهي الإعلان بتاريخ 2010/03/27

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العودة   نوكيا الشرق الاوسط, برامج, العاب, ثيمات, نغمات, فيديو, جوال نوكيا, موبايل, مسجات, صور > منتديات الجوال - Mobile Phones, Symbian S40,S60,S80,S90 > قسم جوالات نوكيا الجيل الثالث - S60 3rd Edition > العاب الانجيج الجيل الثالث , N-Gage Games S60 3rd

العاب الانجيج الجيل الثالث , N-Gage Games S60 3rd العاب الانجيج الجيل الثالث, مشغل ألعاب الإنجيج, العاب كاملة, نقاط الانجيج, شرح لعبة, الانقيج, الانكيج, Nokia, N93, N95, N96, N80, N81, N82, N78, N73, N79, N85, E90, E71, E60, E50, 3250, E50, E66, N86, E55, E52, N76, 6210, 6220, 6110, 5700, E75,


القسم الثاني لالعاب الانجيج - [10العاب كامله] تم اضافة لعبة Cafe Solitaire

العاب الانجيج الجيل الثالث, مشغل ألعاب الإنجيج, العاب كاملة, نقاط الانجيج, شرح لعبة, الانقيج, الانكيج, Nokia, N93, N95, N96, N80, N81, N82, N78, N73, N79, N85, E90, E71, E60, E50, 3250, E50, E66, N86, E55, E52, N76, 6210, 6220, 6110, 5700, E75,


إضافة رد
 
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  #1  
قديم 24-06-2008, 11:49 PM
الصورة الرمزية *-*amb*-*
عضو شرف
 
تاريخ التسجيل: 14-06-2007
العمر: 22
المشاركات: 2,454
Rep Power: 608
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Exclamation القسم الثاني لالعاب الانجيج - [10العاب كامله] تم اضافة لعبة Cafe Solitaire

الموضوع يحتوي على10العاب محدث بتاريخ اليوم 3\11

تم اضافة
Cafe Solitaire

في الرد رقم 4
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اللعبة الأولى
Electronic Arts The Sim 2 Pets v1.0.27 N-GAGE SymbianOS9.1 Cracked-BiNPDA


The simulation game Sims 2: Pets has now gone live on N-Gage, you can download it directly to your phone from the N-Gage application's showroom. Naturally we'll be bringing you a review in due course. Now, where did we put that dog lead?
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Gameplay
For those who have been on another planet, the Sims series is essentially a computerised dolls house where you can take care of people and/or animals usually in a normal-looking domestic environment. Sims 2: Pets on N-Gage concentrates on bringing up a puppy in a small bungalow with a back garden and nearby pet supplies shop.
The breeds available are Chihuahua, Labrador, Mutt (aka mongrel or mixed breed), Pug and Whippet. There's also a special robot dog you can unlock if you progress far enough.

The game begins in a very promising fashion with options screens that let you customise the owner and their dog. You don't control the dog directly, but you can call it to you, teach it tricks, play with it and take care of it.
In essence this is a small collection of mini-games:
- Ball & Frisbee Throwing: You throw a ball or frisbee for the dog to catch by clicking at just the right moment on a sliding scale. Click at the wrong moment and the dog doesn't catch anything. Gameplay is identical for throwing balls or frisbees.
- Teaching Tricks: Basically a to or three step dance mat game without any music, use the direction pad to click in the directions shown on screen in order and the dog gets closer to learning a trick such as sitting or rolling, and then praise it afterwards. Do this often enough and the trick is learned, with the dog able to perform it when selected from a menu. There are 10 tricks to teach in all, but the gameplay is virtually identical for all of them.
- Dog Patting: Similar gameplay to teaching tricks, but there's no actual trick at the end of it, just a happier dog.
- Dog Cleaning: Again, similar to teaching tricks but all you get is a cleaner dog.
- Discipline: If your dog does something naughty such as scratching the carpet, a timer appears on the screen and you have to click the direction pad button before it runs out. This makes the owner talk in a stern voice, and eventually the dog learns not to do whatever it did.
- House Training: The same gameplay as discipline, but involving the dog peeing or pooing while indoors. Eventually the dog learns not to do this and is house trained so it only does its business outside. Remember to clean up after the dog by clicking on the pee or poo.
When you combine the duplicates, it means there are actually only three minigames, none of which vary or demand any skill, and they don't get more difficult or interesting over time either.
In theory simulation games like The Sims are meant to sidestep conventional gameplay by offering a customisable world which you can shape to your liking, but Sims 2: Pets for N-Gage doesn't do this. You can't customise the owner or their flat at all, and you can't buy the dog anything except a bed, ball and frisbee (and even those are from a very limited selection).
Another comparison one might make is with Nintendogs, where the sheer joy of seeing the puppies playing together can be enough in itself, but that isn't the case with Sims 2: Pets because there's only one puppy per game. There is no interaction between dogs. Sims 2: Pets also has a far more limited range of locations with just the living room, kitchen and garden.
A third comparison might be with Tamagotchi, where the pleasure comes from simply taking care of a creature and watching it develop, but that doesn't really happen in Sims 2: Pets as the puppy never changes and it doesn't seem to require much taking care of either. This reviewer's puppy ate once a week according to the in-game timescale, and there was never any pressure to balance one need against another.
Sims 2: Pets doesn't have bad gameplay, its problem is that the gameplay is missing. It's not an arcade game, it's not a "sandpit" game, it's not a collect-em-up game, it doesn't pass muster as a puppy simulator, and it's not really a proper virtual pet game either.
There is incidentally also a human career aspect but it's so minor that it's barely worth mentioning. You get a wage every day which you can use to buy toys, food, shampoo or beds for the dog, and if you get promoted the wage goes up. Promotion seems to happen automatically as long as you keep taking care of the dog, and very soon you reach the top of the career tree so money ceases to be a problem.
There's also a list of "goals" which earn you bonus cash, but that too isn't really worth talking about. It's an ever-changing list of four things you would do anyway like patting the dog, throwing it a ball, giving it a bath etc, you don't really need to even look at it to earn these bonuses. Even the bonuses themselves become insignificant once you've been promoted to very high salary levels.

Graphics & Sound
The graphics in Sims 2: Pets are generally very good, with nice bright colours, and smooth fast 3D. Most importantly of all, there is adorably realistic animation for the puppies. The locations are also nicely designed, especially flourishes like the Japanese objects in the kitchen, though it would have been even nicer if there were more locations. Some textures do look pixellated but the smoothness of the 3D makes up for this.
The interface works well too, with a single menu and a series of objects in each room that let you choose an activity. Although this sounds awkward, the camera moves so quickly and smoothly, with an automatic selection system, that it actually feels very intuitive.
There are also some very nice graphical touches too, such as the slow motion catch the dog makes of frisbees, and the way you can see what your dog is dreaming about, which will be familiar to anyone whose real life dog has growled or "run" while asleep in the corner.
The sound is very good, with nice effects, music clips and speech. The speech is the usual Sims gibberish, which you'll either love or hate. However, although the speech is good, the range of phrases in the game is far too small and gets annoying very quickly. As it's gibberish anyway it might have made sense to chop it up into groups of syllables, and let the game assemble them into words at random, allowing for a much larger variety of phrases.

All the breeds in the game, including the unlockable robot. Incidentally, pugs don't look anything like this...

N-Gage Arena
There's no multiplayer of any kind, though there is a league table of high scores. However, as points are laughably easy and very boring to obtain, all that the table tells you is how long certain people have been able to put up with Sims 2: Pets.

A word about N-Gage Point Pickups in Sims 2: Pets is also in order. This reviewer played for about 3 or 4 hours in total, by the end of which they managed to collect 980 out of 1000 possible NGPs mostly without even trying (and the remaining 20 were apparently unobtainable due to a bug). This is ludicrous, no other N-Gage game lets you get all of its points so easily and so quickly. It devalues the entire concept of point pickups.


TV & Keyboard Test

Some N-Gage-compatible phones (e.g. Nokia N82, N95, N95 8GB, N96) have a TV Out feature which lets you connect the phone to a television set. This can be used for playing N-Gage games, or for any other phone function.

All N-Gage phones are compatible with Bluetooth keyboards that use the HID Bluetooth standard, and such a keyboard can be used to control games or any other phone function.

The graphics suffer greatly when viewed on a television screen, they're still just as fast and smooth but the 3D object textures are incredibly pixellated and look quite nasty. The sound is good through the TV speakers though.

Bluetooth keyboard controls generally work on Sims 2: Pets, though there's a slight delay between pressing the keyboard's selection button and the game acknowledging the command. This makes it difficult to hit the mark when throwing a ball or frisbee, though other gameplay aspects aren't affected that much.


للتحميل من هنا وجاري رفعها على مراكز أخرى

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[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]

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اللعبة الثانية

Gameloft Midnight Pool v1.2.4 N-GAGE.SymbianOS9.1.Cracked-BiNPDA




n a word, no. On both fronts. I guess it depends on what you want in a pool game. If we're talking about a casual gamer, happy to pop a few balls in pockets and generally soak up some atmosphere but with few actual expectations, then Midnight Pool will just about, and I emphasise the word just, do OK. For anyone expecting a challenging game then Midnight Pool falls short on several levels.


As usual with the 'Midnight' series of sports games, there's a bit of a seedy night-club atmosphere, brought to life here by 3D animations and 3D-modelled pool halls. As each shot is taken, you get to see how it plays out on set of TV-style angles and there are digital sound effects to match. The production values applied to all of this are quite high and it's just a shame that Gameloft's (cross platform?) game engine isn't really optimised well enough for N-Gage-compatible phones. Even on the N95 8GB, with accelerated graphics and oodles of RAM, animations are sometimes jerky. Moreover, when a shot is played, the ball animations can be seen, calculation by calculation, sometimes down to 3 or 4 frames per second (at worst). Which is a shame, compared to the silky smooth animations in Virtual Pool Mobile, running on the same hardware.



You'll be wanting to know about how the game actually plays though. There are the usual game modes to try: Instant (you vs a computer player, no set up), Arcade (you get to pick opponent and 'difficulty') and Story (where you take on a character and gradually up the dollar stakes you're playing for, travelling the length of the USA to find opponents willing to play for more and more cash).


'Story' is where the rubber hits the road, of course, but over the course of 3 hours gameplay and about ten matches, I err... well, I managed to get myself to $1,000,000 or so and the 'end of game' screen appeared. Say, what?



You see, disappointingly, although extra opponents gradually get 'unlocked', they a) don't get unlocked fast enough (and you end up playing the same person that you played an hour before, but for ten times the money, which doesn't seem very realistic) and b) don't get anywhere near hard enough. Even at the very end of the game (i.e. 3 hours in), the computer opponents were still not anywhere near clever enough to beat me. Their potting gradually seemed to get a bit better, but when faced with a 'snooker' (for example) they just blasted away at the blocking ball - and when they had ball in hand, they would just take the ball from its default location. Making defeating them rather easy. Even if you can't pot that well, it's easy enough to play a strategic game and get the opponents to make silly mistakes.



Potting. Ah yes, now we're getting to the crunch. Luckily, the pool interface here is really rather good and compares well to the one in Virtual Pool Mobile. As with the latter game, all the number keys are used to provide full control over spin, side, cue angle, and so on. One shortcut shows the overhead view of the table, vital for planning ahead.



Power is controlled using a vertical power bar and two d-pad clicks and this works out just fine. I found the aiming increments a little frustrating though - using left/right on the d-pad, jogged the aim appropriately, but several times I felt I needed finer control, to aim a ball between two of the aiming directions offered.



By default, there's a 'the balls will fly in these directions' crib on the screen, but you can turn this off in Options if you either find it distracting or would rather aim shots 'by eye'. Confusingly, the crib doesn't take into account any cue ball spin or side that you've chosen to apply, making it sometimes misleading.

Also confusing (especially in 9-ball mode) is that you're not automatically aimed in any sensible direction. For example, you've potted the yellow and blue is up next. But the screen might show your cue ball aiming for the red instead, simply because that's the last direction your cue happened to be pointing in. With your wits about you, you can press '1' to manually get pointed towards the next ball to be hit, but it's disappointing that this isn't automated in some way (as it is in VPM). If you don't pay attention, you'll end up hitting the wrong ball and incurring a foul...

Midnight Pool screenshotMidnight Pool screenshot

The net effect, game by game, of considering the jerky ball animations and the poor opponent AI are that games proceed fairly slowly, and it's not helped by quirky 3D animations of your player reacting when he or she knocks in breaks of more than one ball in sequence, or fouls, or does anything else of note. These animations take a second or three to play out and can't be turned off in Options, so you have to click your way through them.


There are three pool variations on offer here: 8-ball, in both UK and US colour variants, and 9-ball, the purest form of pool and the one I settled on for working through my brief virtual career. After each match (each of which only consists of one frame, which is a bit sudden-death), there's a chance to try your hand at a trick shot for extra cash. These are fun enough and can also be accessed from the main menu but don't really add anything to the main game.



Most gamesters will grab the trial version and be put off by a) the jerky ball animation and b) the utterly, ridiculously stingy 90 second limit before the trial stops - the end result being that almost noone buys the game. Which in this case might not be a bad thing, since it's ultimately so disappointing.

The one thing that might have saved Midnight Pool would have been an online mode that would have let you play against real human beings. It would have been easy to do too, as it would be turn-based. A missed opportunity again.

I really, really wanted to like Midnight Pool and, to be honest, I've seen worse in terms of pool games on computers and phones over the years. But it makes the cardinal mistake (for any game) of being far, far, too easy. Anyone wanting to experience real, quality, adrenaline-inducing, addictive pool gameplay should opt for the unofficial N-Gage games Virtual Pool Mobile or even the 'lighter' Micropool 2007, which both have the additional advantage that they will run on many non-N-Gage phones too.

Steve Litchfield, All About N-Gage, 27 June 2008

PS. In addition to the links above, you can find out more about where to get Virtual Pool Mobile and Micropool 2007 in All About N-Gage's special feature on unofficial N-Gage games.



للتحميل من هنا

هذا رابط مباشر لأغلى أعضاء فقط من منتديات نوكيا الشرق الأوسط
[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]


من هنا آخر للتحميل

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و
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اللعبه الثالثه

Mineshaft.Pro.Series.Golf.v1.39.N-GAGE.SymbianOS9.1.Cracked-BiNPDA
تم إضافة النسخة المعدلة بدون مشاكل


REAL GOLF. REAL RIVALRY.


Pro Series Golf is an addictive combination of accessible gameplay blended with the emotive rivalry of competitive golf. Going beneath the surface of typical golf simulations, it exposes the heart of this elite sport -- deep-seated rivalry and the drive to be the best!







للتحمل من هنا
[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]


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لتحميل اللعبة جاهزة تحتاج بعد الفك النقل للجوال مباشرة من هنا
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وهذا رابط جديد من رفع الغالي poiupoiu5


اقتباس:
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اي شخص يواجه مشكله باللعبه يغير مستوى الصوت او يغير الشاشه من العرض الى الكول او العكس



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اللعبه الرابعه
















اقتباس:
المشاركة الأصلية كتبت بواسطة muhamad4u مشاهدة المشاركة
  • Gameloft Brothers In Arms v1.2.3 N-GAGE SymbianOS9.1 Cracked-BiNPDA
Brothers In Arms is a 3D shooter set in World War Two Europe and North Africa. As well as travelling on foot, the player can use a variety of vehicles including a Sherman tank.






















Those of you expecting the same innovations as you would find on Halo (on the XBox or PC) might be in for a disappointment. But that's a good thing, because the N-Gage platform needs a simpler control system. There's an argument that modern first person shooters on consoles can be insanely complex, with two analogue sticks needed just to move you around and look, then all the buttons hanging off and used in combinations that are more complicated than a shadow puppet of the Golden Gate Bridge.

What you have in Brothers in Arms is a simple control set. Left/Right/Forward/Backward on the cursor, sidestepping with a pair of number keys, and hitting ‘0' to aim your rifle by peering down the barrel - being World War Two, there are no telescopic sights or laser guided bullets. You want a better view, you have to get closer.

And here's where Brothers in Arms makes best use of the Nseries platform, because the graphics are about as good as you can make them on a QVGA screen, with the technology available. You have to remember that this is on a mobile phone, with limited power and processor cycles, so no putting it next to an HD game on your 42 inch plasma TV; take that into consideration and the graphics here are impressive. I'm not going to say they're jaw dropping, amazing, or the best on a mobile platform, mainly because the look of the game seems very reminiscent of Ashen on the original N-Gage and N-Gage QD. What I will say is that everything is clear and understandable, you can tell buildings, tanks, terrains, friend or foe apart easily.










But here's the thing about the graphics on a small screen, and here's where putting a shooter on the N-Gage is a risky move. While there is an auto-aiming component when you run around the map, you can also stop and go for more precise aimed shots. Trying to do a decent head shot from more than about 10 meters (according to the in game rangefinder) in this way is a matter of pixel perfect precision. Tiny taps on the direction pad while in the aim mode are needed to get right onto the head, which may or may or may not be moving.

I'd also love to say that this slows the game down, but in all honesty it doesn't. Like the heavily laden soldier that you are, Brothers in Arms feels sluggish. Now by that I don't mean it has a poor frame rate or that the graphics and sound are a few moments behind any action you make. No what I mean is that the gameplay itself is slow.








This is meant to be combat, fast, furious, with strategic moving around terrain, taking cover as needed, circling around the enemy to shoot them in the back before they see you.

Brothers in Arms provides absolutely none of that. You run at one speed and there's no sense of urgency. When you're being shot at and running for cover, things happen at the same speed as when you're ambling down a country lane at the end of a level. There's no adrenaline rush as the bullets start flying overhead.

Oh, and forget about circling round the enemy. You map be in a mapped out area, but this is a linear route of gameplay. You're travelling down a fixed corridor created by the programmers, with no significant branching away or choice of direction possible. Sure, you have blocks of trees and boulders for cover, but do you get a choice between a frontal assault, or edging along a river bank? Nope. Straight ahead and fight, soldier!

Also, for a mobile game, the save game mechanism seems inadequate. You can jump to any level you have passed, and to the subsequent unpassed level, or return to an intermediate checkpoint you pass in the current level. It would be nice to be able to save at any point. The whole point of a mobile game is that you are mobile - pausing and backgrounding the app isn't enough in my book.

The online options is... a high score table. Which is... a nice idea. Next!









My one worry with Brothers in Arms is that it's supremely easy for people to compare this to other console versions, such as that on Sony's Playstation Portable. (fx: Ewan leans over to his shelf and picks up his PSP and Brothers in Arms). I've argued before that Nokia need to be very careful with any situation where they end up going head to head in comparison to other platforms. They need to maximize their own platform strengths, not be placed alongside the strengths of another platform.

But forget all that, because Brothers in Arms actually works well on a mobile. Sure it's not a deep game, with tactics or thinking required. Neither is it a complex 3D shooter with sculpted landscapes, deformable terrain, and massive areas to explore. It's effectively a shoot-em up. Dodge the occasional bullet, go where you need to, press fire and use up your infinite supply of ammo. It plays well, it looks good, and you do get a feeling of wanting to finish just one more level.

Most of all, it's fun! And that's probably the most important thing, despite my other reservations above.


القسم 1
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القسم2

[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]
القسم 3

[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]
القسم 4:

[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]
القسم5

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القسم 6

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القسم 7

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اوكامله من هنا

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او من هنا
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ومن هنا رابط من اخوكم mr.mo7ammad.08

من رفعه الخاص جزاه الله خير

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وهاذا رابط ولكن يختلف عن البقيه في داخله ملف اللعبه فقط يعني نزل اللعبه وارسلها مابشرتا الى الجوال ويتم وضعها في
E:/ngage
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او ملف تورنت في المرفقات



مع ملاحظه مهمه جدا
بعد اختيار تفعيل الصوت ستظهر لك تفاصيل وهي يجب ان تشتري اللعبه ادخل رمز التفعيل (اي رقم) ستحصل على خلل بعدها شغل اللعبه مره اخرى واستمتع ياغالي باللعبه كامله



Note:
Please Don't Raise False Alarms that Game is Trial,
Just Enter any Key when it asks for Activation during Sound Negotiation.
You will Get "Unspecified Error" and now, Enjoy the Full Game







تحياتي يالغالين

الملفات المرفقة
نوع الملف: zip Gameloft.Brothers.In.Arms.v1.2.3.N-GAGE.SymbianOS9.1.Cracked-BiNPDA.zip‏ (9.8 كيلوبايت, المشاهدات 1065)
__________________
GAGE-
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زوار مواضيعي
نوكيا الشرق الاوسط

التعديل الأخير تم بواسطة *-*amb*-* ; 02-11-2008 الساعة 07:43 PM
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منتديات فرسان الخليج :: ينتهي الإعلان بتاريخ 2010/03/10

  #2  
قديم 25-06-2008, 12:19 AM
الصورة الرمزية aloshe
عضو شرف
 
تاريخ التسجيل: 02-02-2007
المشاركات: 3,746
Rep Power: 528
aloshe has a reputation beyond repute1 aloshe has a reputation beyond repute1 aloshe has a reputation beyond repute1 aloshe has a reputation beyond repute1 aloshe has a reputation beyond repute1 aloshe has a reputation beyond repute1 aloshe has a reputation beyond repute1 aloshe has a reputation beyond repute1 aloshe has a reputation beyond repute1 aloshe has a reputation beyond repute1 aloshe has a reputation beyond repute1
افتراضي

مشكور يالغالي ابو محمد

دومك مبدع يا اخوي العزيز

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  #3  
قديم 25-06-2008, 12:49 AM
الصورة الرمزية *-*amb*-*
عضو شرف
 
تاريخ التسجيل: 14-06-2007
العمر: 22
المشاركات: 2,454
Rep Power: 608
*-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1
افتراضي

[CENTER]تسلم يالغالي على المرور
-----------------
تمت اضافة روابط جديدة

________________________

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GAGE-
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زوار مواضيعي
نوكيا الشرق الاوسط

التعديل الأخير تم بواسطة *-*amb*-* ; 31-08-2008 الساعة 07:04 PM
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  #4  
قديم 25-06-2008, 02:14 AM
الصورة الرمزية Ha$an
عضو شرف
 
تاريخ التسجيل: 21-11-2006
الدولة: الــــ ــــعــــ ـــــراقـ
العمر: 28
المشاركات: 7,464
Rep Power: 826
Ha$an has a reputation beyond repute1 Ha$an has a reputation beyond repute1 Ha$an has a reputation beyond repute1 Ha$an has a reputation beyond repute1 Ha$an has a reputation beyond repute1 Ha$an has a reputation beyond repute1 Ha$an has a reputation beyond repute1 Ha$an has a reputation beyond repute1 Ha$an has a reputation beyond repute1 Ha$an has a reputation beyond repute1 Ha$an has a reputation beyond repute1
إرسال رسالة عبر MSN إلى Ha$an إرسال رسالة عبر Yahoo إلى Ha$an
Cool حصريا لعبتين للانجيج جديده وكامله Bounce Boing Voyage وReset Generation لعيونكم

كبيرررررررررر ابومحمد,,الله يعطيك الف عافيه على اللعبه الجديده
وسيتم اضافه اي لعبه جديده تطرح لهاذا الموضع

حصريا 3العاب للانجيج جديده وكامله بتاريخ اليوم 19/9/2008
تم التعديل على الروابط واضافة روابد جديده ايضا

















اللعبه رقم 1
  • Rovio Bounce Boingoyage v1.00 N-GAGE SymbianOS9.1.Cracked-BiNPDA

















Bounce: Boing Voyage is a 3D sequel to the original Bounce games which many of you may remember from some of Nokia's older phones. The original game involved guiding a red ball through various levels, and the new version follows the same basic idea.

Since Nokia first announced it was going to become involved in the gaming industry, many people asked what their mascot would be. Sega has Sonic, Nintendo has Mario, what is Nokia's? Well, this is it, Bounce is as close as you're ever going to get to an old-style mascot for Nokia. The character has more personality than the faceless Snake, and already has a lot of iconic value thanks to its earlier appearances in 2D on some very big-selling phone models.

You start the game as a red rubber ball in a cartoon forest, where an evil floating cube is hypnotising the creatures of the forest to cut down all the trees (this is rather a psychedelic game on many levels). As you pursue the cube you journey through three zones, each with four levels. The levels themselves are subdivided into linked sections which you progress through linearly, and each section contains some kind of puzzle or challenge which may require dexterity, clever thinking, or both. As you clear a level the next level is unlocked, and these are all accessible from the game world map so you can go back to them if you like. Levels take a while to load, perhaps 10 or 15 seconds on average, but once you're in a level the different sections load instantly so the overall loading time is very low.

The easy way to complete a level is to just go through it ignoring all the bonuses, but if you want to score maximum points you have to collect all the glowing spheres, and this can be very tricky as some of them are hidden or in awkward-to-reach places.

As you progress through the game you will be able to turn into two other kinds of ball, and all three types have their own abilities. Many later puzzles require you to use all of these abilities, and it may become easier to collect spheres on earlier levels if you go back to them after gaining a new kind of ball. The pace of the game varies tremendously, with some sections moving at very high speeds while others force you to stop and think.

It's very very easy to learn how to play Bounce as each gameplay element is introduced one at a time, with the first levels effectively acting as a tutorial.

There are also three separate Arena levels, but more about those in the Arena part of this review.
Bounce Boing Voyage feels like a combination of Mario 64, Sonic The Hedgehog and Super Monkey Ball, and is very console-like. This could easily be a Nintendo DS game for example.
Graphics & Sound
The game looks wonderful, it has nice bright colours and well-designed scenery, with a fast and smooth 3D engine that never slows down even when the ball is moving at high speed. There's a good variety of scenery and objects, and even relatively small sections can seem large thanks to the careful level design.
There are numerous cut scenes, most which use the game's own 3D graphic engine so they blend in with the gameplay perfectly. Many of the images the game uses are unusual and memorable, with a combination of cute animals and surreal psychedelia. There are also a few cut scenes which use 2D artwork that have an ink-heavy comic style.
The sound is great, there's a lovely soundtrack that starts out jolly and gets darker towards the end of the game. The music complements the graphics wonderfully. The sound effects are good too, with a variety of noises for the different ball types and some amusing things thrown in here and there (such as the clucking that the giant cube birds make when you step on them).
Two of the three Arena-oriented levels, the left involves cannons while the right involves high speed
N-Gage Aren
There are three Arena-based levels which you can unlock by collecting enough spheres from the main levels. They appear in the centre of the game map so you can go to them at any time.

The Arena levels have no real end points and you can't die, they're simply contests to score as highly as possible within a time limit. You score automatically by just being in the level but to get a good score you should collect coins (which add points at a faster rate) and rings (which extend the time limit). Each level has a completely different design, requiring different kinds of skills to do well in it, and people who do well on one Arena level may not do so well on another.

Scores are uploaded to an online league table so people can compare their rankings
.TV & Keyboard Test
Some N-Gage-compatible phones (e.g. Nokia N82, N95, N95 8GB, N96) have a TV Out feature which lets you connect the phone to a television set. This can be used for playing N-Gage games, or for any other phone function.

All N-Gage phones are compatible with Bluetooth keyboards that use the HID Bluetooth standard, and such a keyboard can be used to control games or any other phone function.

Bounce is perfectly playable through TV Out, it's very much like playing an old console game. The colours are lovely and bright though the 3D textures look pixelly. The music is nice to hear through the television's speakers.

Our Bluetooth keyboard worked absolutely brilliantly with the game, showing an instant response to every key press. Note that you have to redefine the "jump" and "change shape" keys from the settings menu when in horizontal mode, because these functions are mapped to the phone's gaming keys by default. Redefining them to 1 and 2 seemed to work well.

Overall
Bounce: Boing Voyage has lovely graphics, a gorgeous soundtrack, fun gameplay, a very welcoming learning curve, and above all bags and bags of charm. If you complete the game and pay close attention to the end credits, you'll see an example of how the developers have gone beyond the call of duty with this project.

It's a very "player-friendly" game, it never traps you in an unfair situation, and if you do die you always feel that you deserved it. If the worst happens, it puts you in the nearest safe place to where you died so you don't have to repeat anything you've already done. Bounce maximises fun and minimises drudgery, which is ideal for a phone game.

Some hardcore gamers may say Bounce is too easy and too short, but they're wrong. Firstly, simply going through the levels is much easier than completing them at 100%, and completing the game the easiest way only earns you about 200 pickup points out of 1000. Secondly, there are the Arena levels to keep the gameplay going even when you've fully completed the story mode at 100%. Thirdly... this game costs 7 euros. That's about one sixth of the price of one Nintendo DS game. The amount of gameplay you're getting for your money is huge, and it's definitely the best 7 euros this reviewer has ever spent on a brand new game.

It's not perfect: the gameplay isn't as original as Reset Generation or Mile High Pinball, it might have been nice to have more hidden areas and different routes through levels (perhaps based on ball type) to increase replay value, more difficult puzzles in the later levels would have made them much more satisfying, and of course more levels in general would be very welcome. Some kind of multiplayer mode, either online or Bluetooth-based, would have been the icing on the cake.

However, for 7 euros Bounce is excellent value for money. It's a carefully-crafted very playable 3D platformer which has managed to find its own style without being too derivative, and it successfully reinvents a forgotten game series. Hopefully we'll see more Bounce games (and more games in general) from the developer Rovio as this is a brilliant debut for them on N-Gage. They clearly know what they're doing.



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__________________________________________________ _____________

اللعبه رقم 2
RedLynx Reset Generation v1.00 N-GAGE SymbianOS9.1 Cracked-BiNPDA








After suffering a setback with the original N-Gage mobile phone/gaming system, Nokia is now relaunching N-Gage as a gaming platform that works over a range of Nokia phones. The flagship title for this new service is called Reset Generation, and it will be available to play for free on the PC or it can be purchased to play on Nokia phones. Last month we took a first look at the game, which will basically run as an embedded widget on Web pages. Today, we'll discuss the actual gameplay and why Nokia believes it has a winner on its hands.



Reset Generation takes its name from the fact that it's steeped heavily in gaming culture; this is basically a game made for pretty much anyone who grew up mashing buttons on a gamepad. As we noted in our first look, the gameplay is sort of like a cross between Tetris and chess with arcade power ups. To begin you choose an avatar, all of which are based on classic gaming icons. For instance, there's the level 50 elf, the bushy-haired plumber, the cyborg supersoldier, and more. There's a single-player story mode as well as multiplayer support for up to four players. Basically, each player has a princess in a tower that they must defend (another classic gaming theme). To eliminate another princess, you must move your avatar over to her to capture her, and then return her to your tower. The winner is the player with the last princess standing.



This is a turn-based game with each round separated in three phases, and with each phase featuring simultaneous resolution, so everybody plots out their moves and when everyone is ready the game plays out the results in real time. The game takes place on a square-based grid, with each player's tower spread out throughout the grid. You can move your avatar one square at a time, but to move more quickly you have to place down blocks that look just like the ones found in Tetris. Block placing is the first phase in each round and, like in Tetris, the game randomly selects a block each turn, and you have to figure out where to place it on the board. The blocks are color-coded, so you can only use the blocks that you've laid down. Here's where it gets tricky, though, because if two or more players try to lay a block over the same square, the blocks nullify and no one gets those squares. Moreover, you'll have the added challenge of trying to connect five squares in a straight row, or preventing your opponent from doing the same. That's because if you get five in a row that turns into a combo; stars appear in those squares, giving them higher bonuses than just regular squares in the form of higher movement speeds and more. So think of it as a competitive form of Tetris.



There's much more to it than that, though, since just laying down blocks would be too easy. So the second phase is when some firepower is applied, as each player has a cannon that can be used to target an opposing player's block to shatter it. If you know where which square your opponent is going to target, you can counter their shot by aiming for the same square. Thus, both cannonballs will meet in flight, deflecting it away from its intended target. Cannons can also be used to target and destroy power ups that appear on the board, so if you see your opponent heading for a valuable power-up, you can deny them it by taking it out.



The third and final phase is the movement phase; this is when you actually move your avatar around the board to attack another avatar, make a move for a princess, or position yourself better for the next turn. For example, you might use special grenades to destroy an opponent's combo squares, or pick up a special power-up, such as the Biggest Frickin' Gun Possible. Moreover, each character avatar has a special power related to their archetype. For instance, the hedgehog can move very quickly. You can't knock out an opposing avatar if you attack them, but doing so will cause their princess to appear in your character's arms.



Those are the three phases of a round, but it illustrates the combination of things going on in Reset Generation. This isn't a game where you'll win solely on luck or skill or reflexes. It's the kind of game where the most experienced players will likely beat novice players, but that's not guaranteed due to the amount of chance in each game. It's also a game where you have to anticipate your opponent's moves and outthink them. And, finally, it's highly replayable, since no two games will unfold the same way. It has all the hallmarks of an addicting multiplayer experience.




للتحميل

ملف تورنت من المرفقات
او
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____________________________________________
اللعبة السابعة
7

Jadestone Dirk Dagger And The Fallen Idol v0.99 N-GAGE SymbianOS9.1 Cracked-BiNPDA


Prize winning detective now on N-Gage

Dirk won the Best Gameplay award from the International Mobile Game Awards jury at the Mobile World Congress early in 2008.

In August, eager players could finally get their hands on Dirk Dagger and the Fallen Idol, a game we’ve had great fun developing for the Nokia N-Gage platform. More information as well as a demo version is available on the Dirk Dagger site.

The rise of the adventure game

Our game represents a loving reinvention of the adventure game genre for the mobile format. Players will get to know private eye Dirk Dagger, the main character of a mysterious crime story in the tradition of film noir movies. The somewhat haphazard investigations of our favorite detective take players on a humorous journey through the backalleys of New Heaven and into the sinister sets of a deranged movie mogul.

A developer’s perspective

For the Jadestone development team, the project has been exiting not only because they are fans of the adventure genre, but also because it was an opportunity to work with Nokia on a leading edge technical platform. Nokia wanted a showcase for the innovative use of phone specific features and the team responded by building the whole navigation experience around the clever use of the built-in camera.


Mobile challenges

Even on a PC, adventure games can be too hard for some players. So a major challenge was to reduce the complexities of the adventure genre to make it enjoyable on a mobile. That meant simplifying complex interface designs, removing obstacles and enabling the game to work well even for very brief play sessions. By making rigorous playtesting an integral part of the development process, the team managed to strike a good balance between simplicity and challenge.


Dirk is a private eye who has vowed to continue his family detective business. He is an un-glamorous old school detective who is dedicated to his clients. He will never rest before the case is solved. Now facing his greatest challenge he must turn from pet rescuer to city saviour.



The core game-play of The Dirk Spanner is a point and click adventure game in the classic LucasArts tradition. The humorous story driven game combines simple minigames and harder puzzles in a very unique way. Innovative camera control provides the player an intuitive way of exploring the world.

Meet the world's first mobile detective with Dirk Spanner and the Fallen Idol

Hollywood's classic Film Noir world creates an atmospheric backdrop for this story-driven detective game. Dirk Spanner and the Fallen Idol by Nokia Games Publishing brings classic detective gaming onto mobile devices with unique twists and turns around every corner.

Set in the stylish, yet seedy fictional city of New Haven, Dirk Spanner and the Fallen Idol comes to life through its comic book ambiance. Gripping yet funny stories of conflicts, romance and deception with plenty of movie stars, rip-offs, double-crosses, wigs and moustaches make this an entertaining game that will engage novices through to the most experienced game players.

"Dirk Spanner and the Fallen Idol will re-introduce the long forgotten detective game genre for mobile devices," said Dr Mark Ollila, Director of Technology and Strategy and Head of Games Publishing, Nokia. "With the combination of stunning visuals and enthralling storylines, players cannot help but be spellbound by this game."

Featuring Dirk as the lead private eye, players are propelled into mysterious adventures, battling an array of femme fatales and gangsters. From solving the mystery of a stolen statue and a brutal murder, to uncovering the case of an accidental penguin-related death, Dirk will not rest until the case is solved.

Players guide Dirk through mysterious assignments using the unique one-button, camera-based controls, giving players an intuitive way of exploring the city of New Haven. A jazzy soundtrack helps set the mood for each stage of the game.

Dirk Spanner and the Fallen Idol is expected to be available in the first half of 2008.

للتحميل
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أو
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اقتباس:
المشاركة الأصلية كتبت بواسطة mr.mo7ammad.08
السلام عليكم
اقتباس:
المشاركة الأصلية كتبت بواسطة mr.mo7ammad.08

هذا رابط جديد للعبة Jadestone Dirk Dagger And The Fallen Idol v0.99 N-GAGE SymbianOS9.1 Cracked-BiNPDA



من رفعي الخاص




وهذا الرابط [فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]



ولا تنسونا من التقييم





__________________________________________________ ____



  • Gameloft Dogz v1.3.6 N-GAGE SymbianOS9.1 Cracked-BiNPDA









Dogz for N-Gage is a puppy simulator, supposedly related to the long-running "Petz" range of PC games, but in reality this version of Dogz has absolutely no connection to the originals. This is more like a very poor attempt to copy Nintendogs.







You start by choosing a dog from three breeds (Labrador, Jack Russell, Shiba Inu), and for some breeds you can choose a colour too. You give it a name and take it home.







There then follows a laborious tutorial process where one feature of the game is introduced at a time, after which you have to exit and restart the game if you want to find out about the next feature. However, by the time you've finished the tutorial you've also exhausted all the gameplay that Dogz has to offer, and there isn't really much more to do or explore, because none of the game's activities have any lasting appeal.







The gameplay is made up of a few basic tasks, all of which require little or no skill:







- Feed Or Water Your Dog: Put a bowl of food or water on the ground, the dog consumes it. It doesn't really matter if you do this though, as it takes a very very long time for the dog to notice anything amiss.







- Stroking Your Dog: Click on the dog, then click on various parts of its body. Nintendogs-style glitter appears.







- Throwing A Frisbee Or Ball: You throw the frisbee or ball at a certain angle and power, the puppy goes to get it and returns it to you. Perhaps the most interesting thing is that Gameloft have dared to use the word "Frisbee", which either means they've paid for the licence or they'll be receiving a knock on the door from Wham-O's lawyers very soon.







- Digging For Treasure: You mark a spot in the garden or on the beach and the dog digs there. You will either find a gift (some kind of food, frisbee or ball), or the dog will point in a particular direction where you can try digging another hole.







- Going To The Vet: The vet says your dog is fine, even when the game's indicators say that the dog is starving and thirsty.







- Tug Of War: You pull on one end of a rope, the puppy pulls on the other, and you have to keep it going as long as possible by watching a strain meter. The longer you keep it going, the happier the dog becomes.







- Playing With Other Dogs: There's a beach next to the house which always has another dog on it, and in theory you can take your dog there so they can play together. In reality it's just two dogs running around and occasionally running through each other (yes, through, it seems that the developers forgot to put any solidity into their 3D engine).







- Washing Your Dog: You click and move a soap bar back and forth over the dog, then a shower head, then a brush.







- Picking Up Dog Mess: If your dog does a poo, you click on it.







- Swimming Pool: Your dog swims through a swimming pool while trying to avoid moving inflatables. Press the direction pad button to go down, let it go to go up. If you touch an inflatable you lose. Incidentally, when you do touch an inflatable the game plays an animation which implies the dog is drowning, and may upset younger players.







- Slalom: Similar to the "weave poles" of dog agility, you have to steer your dog through the correct sides of a row of wooden sticks by pressing up and down on the direction pad. It's not quite like real life though, especially as some of the poles move about.







None of these activities are things you would want to return to after playing them once. It takes a few minutes to try each one, so there's a total gameplay time of about 30 to 40 minutes for Dogz, and all of that is pretty dire gameplay too.







What makes it even worse is the really clumsy interface, which has a constant row of icons at the bottom of the screen that have to be reached either with * and # or by scrolling the pointer to the bottom. The camera angle also demands a lot of attention so you can see where you're supposed to be doing something. The default settings on Dogz make it difficult to play in horizontal mode on slider phones (N81, N95 etc) as you can't reach the camera controls so you're forced to use the keypad. You can redefine the keys though.












Graphics & Sound







The still screenshots of Dogz give the impression of a reasonably pretty phone game, but the truth is rather disappointing. Yes, the locations are in 3D, but it's jerky and the camera is at an atrocious angle most of the time. To add insult to injury, you can ony change the angle left or right incrediblyslllllooooooowwwwwllllyyyy, with no option at all for up or down. The camera angle is so narrow that it's often very difficult to see where your puppy is, or even just see the current location properly. Sometimes the camera puts you behind a fence or other object so you can't see anything.







The graphics are also very deceptive as they show lots of objects that you cannot interact with at all. For example, if you try to throw a ball from one side of the garden to the other it bounces off invisible walls before it gets anywhere near the edges, so despite the large location you are effectively stuck within a small box.







Of course the graphics star of games like this is the dog itself and its animations, which are supposed to be as sweet as possible. They're okay as far as they go, but there aren't really enough of them, and watching the dog playing gets boring very quickly. It spends most of its time walking round in circles, which is pretty much how the player feels about this game.







Sound consists of awful, dreadful music. It seems they've tried to ape the soundtrack from Nintendogs and Animal Crossing, but the result is unlistenable. There are occasional sound effects but nowhere near enough, and this reviewer kept the sound switched off most of the time.













N-Gage Arena







There's an online rankings table, but the score you upload is just a measure of how often you've done the game's activities. If you throw the dog frisbees lots of times you'll get a higher score, it doesn't matter if they catch it or not.













TV & Keyboard Test







Some N-Gage-compatible phones (e.g. Nokia N82, N95, N95 8GB, N96) have a TV Out feature which lets you connect the phone to a television set. This can be used for playing N-Gage games, or for any other phone function.







All N-Gage phones are compatible with Bluetooth keyboards that use the HID Bluetooth standard, and such a keyboard can be used to control games or any other phone function.




Dogz through TV Out runs without any problems, though a lot of the textures do look very pixellated when close to the camera. The dog's shadow is especially bad, but the dog itself looks good, quite detailed and high resolution.









Our Bluetooth keyboard worked fine, the game responded instantly to commands, and the option of redefining the keys in Dogz allows you to alter the controls to suit your keyboard.













Overall







Dogz is quite simply the worst next gen N-Gage game released so far.







N-Gage's other puppy simulator Sims 2 Pets has fast, smooth and pretty graphics, good camera angles, okay sound, an excellent intuitive interface, but suffers from a severe lack of things to see or do. You can read our review of it by clicking here.







Dogz has jerky and slow graphics, annoying camera angles, poor sound, an awful interface, and has an even greater lack of things to see or do. It's a worse game than Sims 2 Pets in every way.







It's a mark of how boring and unimaginative Dogz is that its point pickups are things like playing frisbee thirty times (80 points) or uploading your score fifty times (200 points).







Pet simulators aren't meant to have conventional gameplay of course, but they are meant to offer at least something to occupy the player's time. Games are meant to entertain, but Dogz doesn't. It feels a chore to play and there aren't really any rewards to unlock or things to customise. Nothing develops, nothing changes, there's no progression or genuine interaction with your virtual pet.




As a real life dog owner it's also very frustrating to see this game, like Sims 2 Pets, perpetuating the myth that a dog must be punished to be house-trained. For most dogs it's far more effective to use positive feedback, i.e. reward the dog when it does its business in the right place, and ignore it completely when it does it in the wrong place. (The same technique works for potty-training humans, interestingly enough.)



Dogz' lack of any kind of gameplay will put off most children and adults, and the difficult controls will put off the youngest gamers. It's impossible to imagine anyone getting much joy from this game beyond the first few minutes.







Even the most casual player can probably explore all of Dogz in well under an hour, with absolutely nothing to tempt them back.








للتحميل من هنا







[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]







[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]







[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]


_______________________________________________

_______________________________________________







THQ Wireless Star Wars The Force Unleashed v1.00.N-GAGE.SymbianOS9.1.Cracked-BiNPDA










كود:

R E L E A S E D E S C R I P T I O N


The Star Wars saga continues in Star Wars: The Force UnleashedMobile, which casts players as Darth Vader's "SecretApprentice" and unveils new revelations about the Star Wars galaxy. The story is set during the largely unexplored erabetween Star Wars: Episode III Revenge of the Sith and StarWars: Episode IV A New Hope. In the game, players will assistthe iconic villain Darth Vader in his quest to rid theuniverse of Jedi – and face decisions that could change thecourse of their destiny.


















The Star Wars saga continues in Star Wars: The Force Unleashed Mobile, which casts players as Darth Vader's "Secret Apprentice" and unveils new revelations about the Star Wars galaxy. The story is set during the largely unexplored era between Star Wars: Episode III Revenge of the Sith and Star Wars: Episode IV A New Hope. In the game, players will assist the iconic villain Darth Vader in his quest to rid the universe of Jedi – and face decisions that could change the course of their destiny.Features:

Number of players: 1

N-Gage Arena:Rankings

Genre Action/adventure
Developer: Universomo












للتحميل من هنا

[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]

[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]

[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]
[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]
[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]
[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]







روابط للعبه (مفتوح عنها الضغط)



[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]



[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]



[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]



[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]



[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]

------------------------------
Digital Chocolate Cafe Solitaire v0.2.047 N-GAGE SymbianOS9.1 Cracked-BiNPDA
DChoc Cafe Solitaire 12 Pack (we'll just call it "Cafe Solitaire" from now on) is a collection of twelve forms of patience, i.e. card games you can play on your own.

Here's the full list:

Beleaguered Castle
Calculation
Flower Garden
Freecell
Golf
Klondike
Poker (not real poker of course but a single-player variant)
Pyramid
Scorpion
Seven Sisters
Spiderette
Yukon (and rumour has it there's a thirteenth game too, but we didn't manage to confirm that)

Each game type has a very well-written animated tutorial the first time you play it, and you can view the tutorial again from that game's info menu. Even if you're totally new to the rules you should be able to learn them quite easily from these guides.

The difficulty and style of each game varies tremendously, with some (such as single-player Poker) going by quite quickly while others (such as Freecell) needing quite a bit of thinking. One particular game, Beleaguered Castle, seemed absolutely impossible to this reviewer, as it always seemed to end after just one or two turns, and requires much planning to make progress. There is an undo option which is very useful in the more difficult games, but you will lose your "perfect game" bonus points if you use it.

Cafe Solitaire's interface is excellent, the game automatically blocks off any invalid moves so you usually only need a click or two to put cards in the correct place. Everything can be controlled from the direction pad, and it's equally playable in both horizontal and vertical modes.

As well as the games themselves there's an online community of "cafes", where you can interact with other DChoc players (though the interaction is very limited, you can't chat to people for example). These cafes provide an interesting incentive to play the game, as every time you score points in a game these are added to your cafe's total, and in effect they act as gaming clans. When a cafe earns enough points from all of its members it is upgraded, and becomes a more elaborate establishment. You can join other people's cafes, or found your own and invite friends to join you.

Individual players can also earn upgrades in the form of clothing to customise their cafe avatar. When a cafe gets upgraded more clothes and other individual bonuses become available, which adds even more incentive for players to team up in a shared cafe.





Graphics & Sound

Well, you can't expect anything spectacular from card games but the graphics are perfectly functional. All the cards are clearly labelled, the animation is smooth, the interface is intuitive. There are some nice flourishes such as steaming mugs of coffee on the tabletop background.

The more interesting side of the graphics is to be found in the cafes, which use isometric 3D to provide a slightly Habbo-style environment. There are lots of little details in the background, and overall it looks very pretty. One odd thing though, the cafes seem a bit too dark, as if they used a palette that was too dim (you can perhaps see this in the screenshots above). Is this a lighting effect that has gone wrong?

Sound is fairly minimal, with the odd sound effect here and there during major game events. There are two ambient music tracks which play in the background of the cafe, which are okay but they repeat a bit too often. Sound can be altered on a master volume, and the game automatically asks you if you want sound at startup (which is great for trains, lectures, meetings etc).





TV & Keyboard Test

Some N-Gage-compatible phones (e.g. Nokia N79, N82, N85, N95, N95 8GB, N96) have a TV Out feature which lets you connect the phone to a television set. This can be used for playing N-Gage games, or for any other phone function.

All N-Gage phones are compatible with Bluetooth keyboards that use the HID Bluetooth standard, and such a keyboard can be used to control games or any other phone function.
Cafe Solitaire works splendidly on a television set, the cards look crisp and clean and the cafe looks nice too. This is a perfect game for playing on a TV set.
Our Bluetooth keyboard controlled Cafe Solitaire without any problems.




N-Gage Arena / DChoc Cafes


This is where it gets complicated: Cafe Solitaire's cafe system is totally separate from the N-Gage Arena. The cafes use different usernames, different passwords, different league tables, different reward systems, probably different servers too, with absolutely no connection to Arena. The cafes are also multiplatform, so the same cafe universe is shared with many types of devices including Java phones. On the one hand this is a blessing because it means there is the maximum number of people online to interact with, but it calls into question the whole point of this game being on N-Gage, and it's very confusing to have two separate online gaming systems used in the same game.
The cafes themselves are an excellent idea, especially the way they effectively work as clans but with a more casual image, and they should do well in attracting casual gamers to online gameplay. Nokia ought to implement their own version of this concept for N-Gage, it would help enhance the platform's appeal to the Facebook/Habbo generation. One caveat though: the cafes are not at their best in Cafe Solitaire, as by definition all the games are one-player so you can't play online against other cafe members.

Cafe Solitaire has N-Gage Arena rankings based on your total score in all the game types, which took a while to start working but did eventually show our league table position in the N-Gage app. Weirdly though, Cafe Solitaire's own in-game Arena Rankings option just shows your score without saying where it ranks.

There's the usual Arena point pickups system too, but most of the pickups are laughably easy to obtain, and only a minority of points require any hard work. Simply playing each game type once earns 240 points for example.





Overall


With the exception of the actual cafes, Cafe Solitaire doesn't provide much radically new, but it does deliver on what it promises. The twelve patience games are easy to understand thanks to their excellent built-in tutorials, and there's enough variety in the gameplay styles to satisfy deep strategists or those who just want to fill in a minute or two

The cafe system adds to the game by giving people a reason for playing and a reason for interacting with other players: the more people play in a cafe, the more unlockable bonuses become available for all its members.

The one big shame about Cafe Solitaire is its lack of integration with the N-Gage Arena system. It undermines the whole case for the N-Gage platform if its games use a totally separate community system. The cafes are a really good idea, why aren't they accessible through N-Gage Arena accounts? Why bother having Arena if N-Gage games can opt out of it and use their own online system?
In summary, if you enjoy traditional card games Cafe Solitaire should keep you happy as it's very well done. There are short and long games, easy and hard games, something for everyone and every mood. The 7 euro price tag is also pretty good, and the online cafes with their avatars and unlockable features add an extra dimension. Overall, a nice slice of classic entertainment.



[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]

[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]

[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل] من رفعي







الملفات المرفقة
نوع الملف: zip RedLynx.Reset.Generation.v1.00.N-GAGE.SymbianOS9.1.Cracked-BiNPDA.zip‏ (8.8 كيلوبايت, المشاهدات 483)
__________________
[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]
78 برنامج معرب من قبلي لفريق mEnPDA

عدد زوار احد مواضيعي 7,367

التعديل الأخير تم بواسطة *-*amb*-* ; 02-11-2008 الساعة 08:06 PM
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  #5  
قديم 25-06-2008, 09:34 PM
الصورة الرمزية momo_4_ever
عضو نشيط
 
تاريخ التسجيل: 06-03-2007
الدولة: امي فلسطين
العمر: 23
المشاركات: 64
Rep Power: 28
momo_4_ever has a reputation beyond repute momo_4_ever has a reputation beyond repute momo_4_ever has a reputation beyond repute momo_4_ever has a reputation beyond repute momo_4_ever has a reputation beyond repute momo_4_ever has a reputation beyond repute momo_4_ever has a reputation beyond repute momo_4_ever has a reputation beyond repute momo_4_ever has a reputation beyond repute momo_4_ever has a reputation beyond repute momo_4_ever has a reputation beyond repute
افتراضي

مشكور يالغالي

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  #6  
قديم 25-06-2008, 10:23 PM
الصورة الرمزية abojasem
النائب الثاني لرئيس مجلس الإدارة

Team mEnPDA

 
تاريخ التسجيل: 17-05-2005
الدولة: الأردن
العمر: 31
المشاركات: 13,874
Rep Power: 7394
abojasem has a reputation beyond repute1 abojasem has a reputation beyond repute1 abojasem has a reputation beyond repute1 abojasem has a reputation beyond repute1 abojasem has a reputation beyond repute1 abojasem has a reputation beyond repute1 abojasem has a reputation beyond repute1 abojasem has a reputation beyond repute1 abojasem has a reputation beyond repute1 abojasem has a reputation beyond repute1 abojasem has a reputation beyond repute1
إرسال رسالة عبر MSN إلى abojasem
افتراضي

الله يسلم اديك يابومحمد

لعبه جديده تفتح ابواب التحدي! خليها تولع

__________________
[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]
.
[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]
.
.
N-Gage User Name : abojasem
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  #7  
قديم 26-06-2008, 12:21 AM
الصورة الرمزية nkf1
عضو فعال
 
تاريخ التسجيل: 12-04-2005
الدولة: K.S.A
العمر: 23
المشاركات: 173
Rep Power: 70
nkf1 has a reputation beyond repute1 nkf1 has a reputation beyond repute1 nkf1 has a reputation beyond repute1 nkf1 has a reputation beyond repute1 nkf1 has a reputation beyond repute1 nkf1 has a reputation beyond repute1 nkf1 has a reputation beyond repute1 nkf1 has a reputation beyond repute1 nkf1 has a reputation beyond repute1 nkf1 has a reputation beyond repute1 nkf1 has a reputation beyond repute1
افتراضي

مشكور

__________________
سبحان الله وبحمده
سبحان الله العطيم
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  #8  
قديم 26-06-2008, 01:35 AM

شخصية هامه جدا
 
تاريخ التسجيل: 15-05-2007
الدولة: في قلب من تحبني
المشاركات: 915
Rep Power: 543
معاكس has a reputation beyond repute1 معاكس has a reputation beyond repute1 معاكس has a reputation beyond repute1 معاكس has a reputation beyond repute1 معاكس has a reputation beyond repute1 معاكس has a reputation beyond repute1 معاكس has a reputation beyond repute1 معاكس has a reputation beyond repute1 معاكس has a reputation beyond repute1 معاكس has a reputation beyond repute1 معاكس has a reputation beyond repute1
افتراضي

ررررررررررررررررررروعة ابو محمد واحلى تقييم
لو فية اكثر من التقييم عطيناك

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  #9  
قديم 27-06-2008, 02:11 PM
عضو جديد
 
تاريخ التسجيل: 18-04-2008
الدولة: سوريا
العمر: 26
المشاركات: 38
Rep Power: 2
samer-1983 is on a distinguished road
إرسال رسالة عبر MSN إلى samer-1983
افتراضي

الله يعطيك العافية يا ملك
شكرا إلك

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  #10  
قديم 28-06-2008, 04:01 AM
الصورة الرمزية nkf1
عضو فعال
 
تاريخ التسجيل: 12-04-2005
الدولة: K.S.A
العمر: 23
المشاركات: 173
Rep Power: 70
nkf1 has a reputation beyond repute1 nkf1 has a reputation beyond repute1 nkf1 has a reputation beyond repute1 nkf1 has a reputation beyond repute1 nkf1 has a reputation beyond repute1 nkf1 has a reputation beyond repute1 nkf1 has a reputation beyond repute1 nkf1 has a reputation beyond repute1 nkf1 has a reputation beyond repute1 nkf1 has a reputation beyond repute1 nkf1 has a reputation beyond repute1
Thumbs up

ملاحظ انها بدون patch ما في مشكلة؟.!

__________________
سبحان الله وبحمده
سبحان الله العطيم
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  #11  
قديم 28-06-2008, 07:41 AM
الصورة الرمزية *-*amb*-*
عضو شرف
 
تاريخ التسجيل: 14-06-2007
العمر: 22
المشاركات: 2,454
Rep Power: 608
*-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1
افتراضي

ما في مشكلة إذا كنت ركبت الألعاب الي قبلها وثبت الباتش

ومشكورين على المرور

__________________
GAGE-
[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]

[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]


زوار مواضيعي
نوكيا الشرق الاوسط
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  #12  
قديم 28-06-2008, 09:50 AM

إمــاراتيه وأفتخـر
 
تاريخ التسجيل: 07-11-2007
الدولة: دولة الامارات العربية المتحدة
العمر: 31
المشاركات: 348
Rep Power: 399
رمز الظبي has a reputation beyond repute1 رمز الظبي has a reputation beyond repute1 رمز الظبي has a reputation beyond repute1 رمز الظبي has a reputation beyond repute1 رمز الظبي has a reputation beyond repute1 رمز الظبي has a reputation beyond repute1 رمز الظبي has a reputation beyond repute1 رمز الظبي has a reputation beyond repute1 رمز الظبي has a reputation beyond repute1 رمز الظبي has a reputation beyond repute1 رمز الظبي has a reputation beyond repute1
افتراضي

شكرا على اللعبة من أكثر الالعاب إلي احبها

ويا ريت نشوف الالعاب الاستراتيجية قريب وخاصة risk

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  #13  
قديم 29-06-2008, 05:59 PM
الصورة الرمزية abusauod
عضو ذهبي
 
تاريخ التسجيل: 05-01-2008
المشاركات: 376
Rep Power: 122
abusauod has a reputation beyond repute1 abusauod has a reputation beyond repute1 abusauod has a reputation beyond repute1 abusauod has a reputation beyond repute1 abusauod has a reputation beyond repute1 abusauod has a reputation beyond repute1 abusauod has a reputation beyond repute1 abusauod has a reputation beyond repute1 abusauod has a reputation beyond repute1 abusauod has a reputation beyond repute1 abusauod has a reputation beyond repute1
افتراضي

يعطيك العافيه ..........................


والف شكررررررررررررررررررررررررررررررررر

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  #14  
قديم 01-07-2008, 11:26 AM
الصورة الرمزية *-*amb*-*
عضو شرف
 
تاريخ التسجيل: 14-06-2007
العمر: 22
المشاركات: 2,454
Rep Power: 608
*-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1
افتراضي

أقتباسشكرا على اللعبة من أكثر الالعاب إلي احبها

ويا ريت نشوف الالعاب الاستراتيجية قريب وخاصة risk


أهلا وسهلا بكم
إن شاء الله راح تحصلها أول ما تنزل في المنتدى

__________________
GAGE-
[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]

[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]


زوار مواضيعي
نوكيا الشرق الاوسط
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  #15  
قديم 01-07-2008, 12:24 PM
الصورة الرمزية *-*amb*-*
عضو شرف
 
تاريخ التسجيل: 14-06-2007
العمر: 22
المشاركات: 2,454
Rep Power: 608
*-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1 *-*amb*-* has a reputation beyond repute1
افتراضي

تم إضافة لعبة جديدة
Gameloft Midnight Pool v1.2.4 N-GAGE

__________________
GAGE-
[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]

[فقط الاعضاء المسجلين هم من يمكنهم رؤية الروابط. اضغط هنا للتسجيل]


زوار مواضيعي
نوكيا الشرق الاوسط
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إضافة رد

مواقع النشر (المفضلة)

الكلمات الدلالية (Tags)
لعبة،n-gage،the sim 2 , أنجيج , الافضل , العاب , العاب كامله , gameloft , midnight , pool

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لعبة الانجيج Crash Bandicoot Nitro Kart 3D كراش الرهيبه كامله قبل الكل !! abojasem العاب الانجيج الجيل الثالث , N-Gage Games S60 3rd 80 14-03-2010 09:31 PM
ألعاب الانجيج الأجمل الأقوى والأفضل تجدها هنا [10العاب كاااامله] للـ NGAGE حصريا Ha$an العاب الانجيج الجيل الثالث , N-Gage Games S60 3rd 189 21-01-2010 09:35 PM
لعبة الانجيج كاملة مكركة Digital Chocolate Cafe Solitaire *-*amb*-* العاب الانجيج الجيل الثالث , N-Gage Games S60 3rd 14 23-12-2008 05:35 PM
لعبة الانجيج الجديده Chocolate's Café Solitaire "اصدار تجريبي" abojasem العاب الانجيج الجيل الثالث , N-Gage Games S60 3rd 10 29-10-2008 11:39 AM
Digital Chocolate DChoc Cafe Solitaire all ver سولتير Ha$an العاب نوكيا الجيل الثالث - Symbian OS-9.1,9.2 sisx Games 5 06-11-2007 11:51 PM

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